Category Archives: Writing

Interactive Media: Game Asset Progress

Before class, I had made both the “Buster sword” and a Katana, I was told that the Buster Sword I made was too heavy on the polygon count and had too many overlapping polygons, and was already being re-made by … Continue reading

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Interactive Media: Juicy Games

Juiciness in games means the effect that occurs based on the player input. This does not always mean the action the character performs, but the effect from said action. An easy example would be in a game like Street Fighter … Continue reading

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Japanese Media: Emakimono Research

Emakimono is a traditional Japanese media form, it is a scroll that is meant to be viewed horizontally and from right to left while turning the scroll to view the entire piece. The content of these scrolls can be much … Continue reading

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Interactive Media: Interaction Write up.

It’s hard to find someone who does not enjoy playing at least one video game. Most people who play them, even those of us who have playing video games as an active hobby of ours, do not realize why they enjoy the … Continue reading

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Self Critique 2

This year in my Advanced Animation class, we learned more about how to make a model and how to rig it. We also furthered our practice with animating with a solo project and a group project. With the rigging, making … Continue reading

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Alchemy Juice Write Up

On Monday, April 17th 2017, I attended a gallery titled “Alchemy Juice” by Alex Zablocki showcasing many sculptors he has created. Zablocki’s sculptors may not relate to web design at all, but I believe that specific elements from pieces can … Continue reading

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Peer Critique

Video Fellow DMA student Nadia Parfait submission for the project in which we were tasked to create an animation in which a character goes from one emotion to another, Nadia’s emotions were sullen to panic. The facial movement work well … Continue reading

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